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Missing master check load order
Missing master check load order













missing master check load order

That's how it runs the superceding packages for "immersion". ICAIO is a set of massive Quests, mainly organized by city.

missing master check load order

Load order isn't helping, other than incidentally. What we are experiencing is similar to graphics Z-fighting. I'd been looking at the ICAIO-TC patch conflicts on its own, without checking how ICAIO itself is internally structured. Looking at the code for ICAIO-TC, it seems to me that was originally written with the sandwich ICAIO -> TC -> ICAIO-TC in mind.ĬptMcSplody recently explained (elsewhere) how to set ICAIO to default group, so that this sandwich would happen. I'd be interested to know what you are adding to the Pre Alt Start group. I think the best thing would be to move the alt start plugins back before Scrap everything. Since most Horizon users seem to want to place it after Alt Start.Īnd Scrap Everything and Lighting mods don't revert anything in the Alt Start mods. I would appreciate any help you can offer in to getting me through this.Īlso note to ignore the 13 errors they are simply listing the plugins I disabled to test if LOOT would work that way, the Cyclic message you see is the same whether mods are enabled or not. In the image above I have disabled Horizon and all of it's plugins but LOOT still insists that there is an error, so I checked the Groups Editor just to check and I saw what you can see below, is this the default groups added into the masterlist, I never remembered it having all of these additions before so I'm curious if they are meant to be there and if so how can I edit them to make LOOT work in my favor. I recently decided to try and get back into Fallout 4, I finally got round to updating all mods and then came the point to run LOOT, here's what it greeted me with















Missing master check load order